Work and Career

Earning Through Labor

Work provides an alternative way to earn gold. Available from the teen stage onward, jobs offer income in exchange for time and fun.

Who Can Work

Age
Work Access

Baby

No

Child

No

Teen

Yes

Adult

Yes

Elder

Yes

Work requires a certain maturity - only teens and older can hold jobs.

Job Types

Stand Work

Operating a food stand:

  • Serve customers as they appear

  • Earn gold per customer served

  • Interactive experience

  • Takes about 3 minutes

Office Work

Working at a desk:

  • More passive income

  • Earn gold based on time

  • Less interactive

  • Takes about 3 minutes

The Work Trade-off

Work has a significant downside: it decreases fun.

Factor
Work
Minigames

Time

~3 minutes

~5 seconds

Gold earned

Moderate

Good

Fun effect

Decreases

Increases

Work earns money but makes the pet less happy.

Why Minigames Are Usually Better

Simple math explains the AI's preference:

Three Minutes of Work

  • Earn moderate gold

  • Lose significant fun

  • Time-consuming

Same Time in Minigames

  • Earn more gold total

  • Gain fun instead of losing it

  • Multiple quick activities

Minigames solve two problems (gold and fun) while work solves one (gold) and creates another (boredom).

When Work Makes Sense

The AI might choose work when:

  • Fun is already very high (can afford to lose some)

  • Minigames are somehow unavailable

  • Variety is desired for interest

  • Work is explicitly preferred

These situations are rare.

The Work Experience

When the AI sends the pet to work:

  1. Scene changes to workplace

  2. Work activity plays out

  3. Gold is earned over time

  4. Fun decreases during work

  5. Pet returns home when done

The entire work session is visible.

Work Duration

Both job types take approximately 3 minutes. During this time:

  • The pet is busy

  • Other needs continue declining

  • Fun specifically drops

  • Gold accumulates

After work, the AI typically addresses any needs that arose.

Career Progression

TamaGROK doesn't have complex career advancement. Work is simply:

  • A way to earn gold

  • An activity option

  • Part of the pet's world

Work vs Other Activities

Activity
Gold
Fun
Time

Work

Moderate

-

Long

Minigame

Good

+

Short

Park

None

+

Short

Work is clearly the least attractive option for the AI.

Income Strategy

The AI's general approach:

  1. Minigames for gold + fun

  2. Work only if specifically needed

  3. Keep fun high to afford occasional work

Job Scenes

Each job type has its own scene:

  • Stand Work: Food stand environment

  • Office Work: Desk and office setting

These add visual variety when work is chosen.

After Work

Following a work session:

  • Fun will likely be lower

  • Other stats may have declined

  • The AI addresses these needs

  • Possibly plays minigames to restore fun

Work requires recovery time.

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