Understanding Stats
The Numbers That Matter
Stats are numerical values that represent your pet's current condition. They constantly change over time, and the AI monitors them to decide what actions to take.
Core Stats
Every pet has six primary needs:
Hunger
How full the pet's stomach is. Starts at a moderate level and decreases over time.
Full (80-100): Pet is satisfied, no need to eat
Moderate (40-79): Fine for now
Low (15-39): Pet is hungry, should eat soon
Critical (0-14): Emergency! Pet is starving
Sleep
The pet's energy level. Decreases slowly during waking hours.
Full (70-100): Well-rested
Moderate (30-69): Getting tired
Low (15-29): Very tired, needs rest
Critical (0-14): Exhausted
Fun
Happiness and entertainment level. Decreases faster than most stats.
Full (70-100): Happy and content
Moderate (35-69): Okay but could use entertainment
Low (20-34): Bored
Critical (0-19): Very unhappy
Health
Physical wellbeing. Decreases when other needs are neglected.
Full (70-100): Healthy
Moderate (30-69): Some concerns
Low (20-29): Sick, needs medicine
Critical (0-19): Seriously ill
Hygiene
Cleanliness level. Decreases moderately over time.
Full (70-100): Clean
Moderate (30-69): Getting dirty
Low (15-29): Dirty, needs bath
Critical (0-14): Very dirty
Bladder
Need for the bathroom. Decreases fairly quickly.
Full (70-100): Comfortable
Moderate (30-69): Okay
Low (15-29): Needs bathroom soon
Critical (0-14): Urgent! Accident imminent
Additional Stats
Beyond the core six, other important numbers exist:
Gold
Currency for buying food, items, and services. Doesn't decay over time.
Discipline
Behavior rating. Low discipline leads to misbehaving.
Death Tick
A hidden survival counter. When hunger or health hits zero, this starts counting down. If it reaches zero, the pet dies.
Skills
Three skill categories developed through school:
Expression
Logic
Endurance
Decay Rates
Stats decrease at different speeds:
Fun
Fastest
Bladder
Fast
Hunger
Moderate
Hygiene
Moderate
Health
Slow
Sleep
Slowest
Fun needs the most frequent attention, while sleep can go longer between rests.
Age Affects Survival
The death tick has different maximum values by age:
Baby
44
Child
60
Teen
74
Adult/Elder
100
Younger pets are more fragile. A baby's death tick runs out much faster than an adult's.
How the AI Uses Stats
The AI constantly reads these numbers and makes decisions:
Check for emergencies - Any stat critically low?
Check for problems - Any stat in the warning zone?
Prioritize - Which problem is most urgent?
Act - Take the appropriate action
Monitor - Watch for changes
The Goal
The AI aims to keep all stats in healthy ranges:
Above 70% is ideal
Above 40% is acceptable
Below 30% needs attention
Below 15% is urgent
By maintaining good stats, the pet stays healthy, happy, and safe.
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