Minigames

The Best of Both Worlds

Minigames are activities that provide both entertainment and income. They're the AI's preferred method for managing fun and gold simultaneously.

Who Can Play

Age
Minigames

Baby

No

Child

Yes

Teen

Yes

Adult

Yes

Elder

Yes

Minigames unlock at the child stage and remain available forever after.

Available Games

Flags Game

A memory and reaction game involving flags.

  • Quick gameplay

  • Good gold reward

  • Solid fun boost

Mimic Game

Copy sequences of movements or expressions.

  • Highest gold potential

  • Good fun boost

  • Memory-based challenge

Dog Washing Game

Wash dogs at the right timing.

  • Timing-based gameplay

  • Moderate gold reward

  • Good fun boost

Bar Timing Game

Stop a moving bar at the right position.

  • Quick timing challenge

  • Good gold reward

  • Fun boost included

Falling Objects Game

Catch falling items.

  • Reaction-based play

  • Moderate gold reward

  • Fun boost provided

Plant Matching Game

Match pairs of plants.

  • Memory matching game

  • Good gold reward

  • Fun added

Rewards

Every minigame provides:

Reward Type
Amount

Fun

Around +15 points

Gold

Varies by game and performance

The Mimic game tends to offer the highest gold, making it a common AI choice.

Why the AI Loves Minigames

The math is compelling:

The Problem

  • Fun decays fastest

  • Gold is needed for purchases

The Solution

  • Minigames restore fun

  • Minigames earn gold

  • Both problems solved at once

This efficiency makes minigames the go-to activity.

Game Duration

Each minigame is short:

  • Most complete in 5-10 seconds

  • Quick results

  • Minimal time investment

  • Easy to fit between other needs

Playing a Minigame

The sequence:

  1. AI decides minigames are appropriate

  2. Opens arcade or selects game

  3. Game plays out

  4. Results display

  5. Gold and fun awarded

  6. Return to normal

All action visible on screen.

Baby Exception

Babies cannot play minigames. This creates challenges:

  • No fun from games

  • No gold earnings

  • Must rely on toys

  • More limited options

This is one reason baby stage is difficult.

Game Variety

While Mimic might be most efficient, the AI can play:

  • Different games for variety

  • Specific games based on situation

  • Multiple games in a session

Variety keeps things interesting.

Minigame Frequency

Fun decays quickly, so the AI might play minigames:

  • Several times per day

  • After other activities

  • As preventive maintenance

  • Whenever fun drops

This frequent play accumulates significant gold.

Gold Accumulation

Over time, regular minigame play leads to:

  • Stable gold reserves

  • Money for emergencies

  • Funds for purchases

  • Financial security

The pet becomes self-sufficient.

Minigames vs Other Options

Activity
Fun
Gold
Time
Age

Minigames

+15

+40-90

Short

Child+

Park

+15

None

Short

Child+

Toys

+15-25

None

Short

Varies

Work

-10-20

+50-80

Long

Teen+

Minigames offer the best overall value.

The Routine

A typical minigame session:

  1. Notice fun getting low

  2. Select a minigame

  3. Play through it

  4. Collect rewards

  5. Check if another is needed

  6. Continue with other activities

Simple, effective, repeatable.

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