Minigames
The Best of Both Worlds
Minigames are activities that provide both entertainment and income. They're the AI's preferred method for managing fun and gold simultaneously.
Who Can Play
Baby
No
Child
Yes
Teen
Yes
Adult
Yes
Elder
Yes
Minigames unlock at the child stage and remain available forever after.
Available Games
Flags Game
A memory and reaction game involving flags.
Quick gameplay
Good gold reward
Solid fun boost
Mimic Game
Copy sequences of movements or expressions.
Highest gold potential
Good fun boost
Memory-based challenge
Dog Washing Game
Wash dogs at the right timing.
Timing-based gameplay
Moderate gold reward
Good fun boost
Bar Timing Game
Stop a moving bar at the right position.
Quick timing challenge
Good gold reward
Fun boost included
Falling Objects Game
Catch falling items.
Reaction-based play
Moderate gold reward
Fun boost provided
Plant Matching Game
Match pairs of plants.
Memory matching game
Good gold reward
Fun added
Rewards
Every minigame provides:
Fun
Around +15 points
Gold
Varies by game and performance
The Mimic game tends to offer the highest gold, making it a common AI choice.
Why the AI Loves Minigames
The math is compelling:
The Problem
Fun decays fastest
Gold is needed for purchases
The Solution
Minigames restore fun
Minigames earn gold
Both problems solved at once
This efficiency makes minigames the go-to activity.
Game Duration
Each minigame is short:
Most complete in 5-10 seconds
Quick results
Minimal time investment
Easy to fit between other needs
Playing a Minigame
The sequence:
AI decides minigames are appropriate
Opens arcade or selects game
Game plays out
Results display
Gold and fun awarded
Return to normal
All action visible on screen.
Baby Exception
Babies cannot play minigames. This creates challenges:
No fun from games
No gold earnings
Must rely on toys
More limited options
This is one reason baby stage is difficult.
Game Variety
While Mimic might be most efficient, the AI can play:
Different games for variety
Specific games based on situation
Multiple games in a session
Variety keeps things interesting.
Minigame Frequency
Fun decays quickly, so the AI might play minigames:
Several times per day
After other activities
As preventive maintenance
Whenever fun drops
This frequent play accumulates significant gold.
Gold Accumulation
Over time, regular minigame play leads to:
Stable gold reserves
Money for emergencies
Funds for purchases
Financial security
The pet becomes self-sufficient.
Minigames vs Other Options
Minigames
+15
+40-90
Short
Child+
Park
+15
None
Short
Child+
Toys
+15-25
None
Short
Varies
Work
-10-20
+50-80
Long
Teen+
Minigames offer the best overall value.
The Routine
A typical minigame session:
Notice fun getting low
Select a minigame
Play through it
Collect rewards
Check if another is needed
Continue with other activities
Simple, effective, repeatable.
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